The first video projection games were Kasco's Indy 500, released in the late 1960s, and SEGA's Duck Hunt, released in January 1969. They combined electro-mechanical and video elements, laying the foundations for arcade video games, which adapted cabinet designs and gameplay mechanics from earlier video projection games. Video projection games became common in arcades of the 1970s. They were similar to, and anticipated, arcade video games, using rear video image projection to display moving animations on a video screen. In the late 1960s, Japanese arcade manufacturers Kasco and SEGA introduced a new type of electro-mechanical game, video projection games. SEGA's 1970 multiplayer EM shooter game Gun Fight was a direct precedent to Taito's 1975 arcade video game Gun Fight, which in turn was influential on shooter video games. In 1967, Taito's EM arcade game Crown Soccer Special was a two-player sports game that simulated association football, using various electronic components, including electronic versions of pinball flippers. Midway later adapted it into an arcade video game, Sea Wolf (1976). The game was cloned by Midway as Sea Raider (1969) and Sea Devil (1970). Periscope revived the North American arcade industry in the late 1960s. It became an instant success in Japan, Europe, and North America, where it was the first arcade game to cost a quarter per play, which would remain the standard price for arcade games for many years to come. Periscope, released by Namco in 1965, and then by SEGA in 1966, was an early submarine simulator and light gun shooter, which used lights and plastic waves to simulate sinking ships from a submarine. It was manufactured by Kasco (Kansei Seiki Seisakusho) and became a hit in Japan. The electro-mechanical golden age began with the 1959 arcade hit Mini Drive, a racing game where the player used a steering wheel to control a miniature car across a scrolling conveyor belt inside an arcade cabinet. These were popular during the electro-mechanical golden age of the 1960s and 1970s, but video games eventually overtook them in popularity during the golden age of arcade video games that began with Space Invaders in 1978. The term "arcade game" is also, in recent times, used to refer to a video game that was designed to look like a classic arcade game (adopting an isometric view, 2D graphics, scores, lives, etc.) but instead released on platforms such as XBLA or PC.Įlectro-mechanical (EM) games were arcade games that predated and were similar to arcade video games, but relied on electro-mechanical components to produce sounds or images rather than a cathode ray tube screen. Despite this, arcades remain popular in many parts of Asia as late as the early 2010s. While arcade games were still relatively popular during the late 1990s, the entertainment medium saw a continuous decline in popularity in the Western hemisphere when home-based video game consoles made the transition from 2D graphics to 3D graphics. The golden age of arcade video games lasted from the late 1970s to the mid-1990s. Most arcade games are video games, electro-mechanical games, pinball machines, redemption games, and merchandisers (such as claw cranes). List of highest-grossing arcade video gamesĪrcade video games are coin-operated entertainment machines typically installed in businesses such as restaurants, pubs, and arcades, especially video arcades.List of best-selling video game franchises.
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